Rustlandia Test
Online 37.230.210.222:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 255/ 500
- 126/ 100
- 207/ 245
- 38/ 300
- 144/ 200
- 258/ 1000
Quick answers
Tags and search
Where does Rustlandia Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Rustlandia Test are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Rustlandia Test?
The server browser shows these tags for Rustlandia Test: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
How well does Rustlandia Test perform?
Average server fps for the last 48 hours was 184, and the lowest was 109. The entity count reached a high of 15,630, covering buildings, deployables and everything else. The top memory figure was 1,951 MB. Players experience lag when fps drops and entities climb.
What's the location of Rustlandia Test?
Rustlandia Test does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 37.230.210.222:28015.
Is Rustlandia Test up, and how often does it stay online?
Rustlandia Test is live as of this check. According to its reported uptime, the last restart was about 3 days 2 hours ago. Over the past full 6 days it stayed up for 144 of 144 hours, or 100%. The first sighting by Rust Going Deep was on 18 October 2026.
What Rust version is Rustlandia Test on?
The version on Rustlandia Test is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does Rustlandia Test wipe?
Rustlandia Test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 7 days 6 hours ago.
Map and rules
What settings are in place on Rustlandia Test?
Its name does not state a gather rate for Rustlandia Test. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Rustlandia Test?
A game-generated procedural map of size 2,000 with seed 543622 is in play on Rustlandia Test. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player stats
Is Rustlandia Test busy?
Out of 10 slots, 0 are filled on Rustlandia Test right now. The seven-day average is 0 players, with a peak of 1.
Where does Rustlandia Test sit in the rankings?
For player hours in the last seven days, Rustlandia Test ranks #11,163, within the top 51% of ranked servers.
How to join
How do you get into Rustlandia Test?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.230.210.222:28015.