devlop32134
Offline 37.254.22.155:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 25/ 100
- 103/ 400
- 53/ 225
- 124/ 100
- 96/ 1000
- 3/ 700
Quick answers
Tags and listings
Where does devlop32134 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry devlop32134 are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on devlop32134?
The server browser shows these tags for devlop32134: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): This server runs build 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is devlop32134 in?
No region comes from devlop32134. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 37.254.22.155:28015.
What's the uptime like for devlop32134?
The server devlop32134 is not reachable at the moment; the last sighting was 19 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 28 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for devlop32134?
Rust network protocol 2633 and build 162929 is what devlop32134 runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does devlop32134 follow for wipes?
The wipes recorded for devlop32134 are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 29 days 9 hours.
Rules and settings
Which rules and settings is devlop32134 running?
The name of devlop32134 contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on devlop32134?
A procedural map, generated by the game, is in play on devlop32134.
Player stats
Is devlop32134 busy?
The last sighting of devlop32134 was 19 days 8 hours ago; it is offline right now.
What's devlop32134's rank among Rust servers?
For player hours in the last seven days, devlop32134 ranks #16,920, within the top 71% of ranked servers.
Getting in
What's the way to join devlop32134?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.254.22.155:28015.