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Dive report

Local Rust | Big World | Survivors

Offline 37.32.73.236:28015 checked 9d ago

moddedoxide
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,854ranktop 72%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct10 Oct12 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Local Rust | Big World | Survivors appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Local Rust | Big World | Survivors: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Local Rust | Big World | Survivors?

The server browser shows these tags for Local Rust | Big World | Survivors: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): It's on build 167058; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What's the location of Local Rust | Big World | Survivors?

Local Rust | Big World | Survivors does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 37.32.73.236:28015.

Is Local Rust | Big World | Survivors up, and how often does it stay online?

Right now Local Rust | Big World | Survivors is offline, having last been seen 9 days 9 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 7 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Local Rust | Big World | Survivors?

On Windows, Local Rust | Big World | Survivors runs Rust network protocol 2634 and build 167058. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

What schedule does Local Rust | Big World | Survivors follow for wipes?

Local Rust | Big World | Survivors's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 10 days 23 hours.

Settings and map

What settings are in place on Local Rust | Big World | Survivors?

No gather rate appears in the name of Local Rust | Big World | Survivors. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on Local Rust | Big World | Survivors?

Local Rust | Big World | Survivors uses a game-generated procedural map.

Population

Is Local Rust | Big World | Survivors busy?

The last sighting of Local Rust | Big World | Survivors was 9 days 9 hours ago; it is offline right now.

What position does Local Rust | Big World | Survivors hold in the server rankings?

For player hours in the last seven days, Local Rust | Big World | Survivors ranks #15,854, within the top 72% of ranked servers.

Join info

What's the process to join Local Rust | Big World | Survivors?

Open Rust and press F1, then type client.connect 37.32.73.236:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players The slot count is 1.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167058
Build It's on build 167058.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.