Beastmaster DEV (local)
Offline 37.48.20.204:28015 checked 15h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 13:28 UTC7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 82/ 400
- 43/ 245
- 120/ 100
- 124/ 1000
- 13/ 700
Quick answers
Tags and search
Where does Beastmaster DEV (local) appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Beastmaster DEV (local) are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Beastmaster DEV (local)?
Beastmaster DEV (local)'s game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp4 (Max players): It holds 4 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is Beastmaster DEV (local) in?
There is no published region for Beastmaster DEV (local). Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 37.48.20.204:28015.
What's the uptime like for Beastmaster DEV (local)?
The server Beastmaster DEV (local) is not reachable at the moment; the last sighting was 15 hours ago. It was up 21% of the time over the last full 7 days, 35 of 168 hours. 9 October 2026 is when Rust Going Deep first saw it.
What Rust version is Beastmaster DEV (local) on?
Rust network protocol 2634 and build 167398 is what Beastmaster DEV (local) runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Beastmaster DEV (local) wipe?
The wipes recorded for Beastmaster DEV (local) are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 8 days 8 hours is how long ago this world came into being.
What can you expect on wipe day at Beastmaster DEV (local)?
The average peak across recent wipes is 0 players. The peak crowd on the latest wipe came 0 hours in.
Rules and settings
Which rules and settings is Beastmaster DEV (local) running?
Its name does not state a gather rate for Beastmaster DEV (local). 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on Beastmaster DEV (local)?
A procedural map, generated by the game, is in play on Beastmaster DEV (local).
Player stats
How many players are on Beastmaster DEV (local)?
The last sighting of Beastmaster DEV (local) was 15 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1. At 07:00 UTC in the last 48 hours, the average reached its highest: 1 players.
Where does Beastmaster DEV (local) sit in the rankings?
For player hours in the last seven days, Beastmaster DEV (local) ranks #11,343, within the top 51% of ranked servers.
Getting in
What's the way to join Beastmaster DEV (local)?
To join, open Rust, hit F1, and enter client.connect 37.48.20.204:28015. Or click Launch Rust on this page to open the game through Steam and connect.