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Dive report

nameserver

Offline 37.53.137.126:28015 checked 28d ago

Drop in
0/ 15 players now 0% full
07-day averagepeak –
#15,401rankno region published
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does nameserver appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include nameserver: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on nameserver?

The server browser shows these tags for nameserver: gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): It holds 15 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find nameserver?

There is no published region for nameserver. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 37.53.137.126:28015.

Is nameserver up, and how often does it stay online?

nameserver is down at the moment; it was last up 28 days 21 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 19 September 2026.

What Rust version is nameserver on?

On Windows, nameserver runs Rust network protocol 2633 and build 164530. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does nameserver wipe?

nameserver's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 29 days 11 hours is how long ago this world came into being.

Settings and map

What settings are in place on nameserver?

No gather rate appears in the name of nameserver. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. It sits under Community in the server browser: a community server. VAC, Valve's anti-cheat, is enabled.

What's the map on nameserver?

The map on nameserver is procedural, made by the game.

Population

Is nameserver busy?

Right now nameserver is offline, with its last appearance 28 days 21 hours ago.

What's nameserver's rank among Rust servers?

For player hours in the last seven days, nameserver ranks #15,401, within the top – of ranked servers.

How to join

What's the way to join nameserver?

To join, open Rust, hit F1, and enter client.connect 37.53.137.126:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp15
Max players It holds 15 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build It's on build 164530.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.