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Dive report

Krezos Project mod x1

Offline 37.79.254.3:28015 checked 7d ago

1x vanillamoddedoxide
Drop in
1/ 50 players now 2% full
17-day averagepeak 1
#13,631ranktop 62%
8d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 3

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 15:18 UTC8d ago 1 – running 1
Wed 7 Oct, 18:16 UTC10d ago 1 – 1.9 days 0
Sat 3 Oct, 14:58 UTC14d ago 1 held half 4.1 days 0
Fri 2 Oct, 19:38 UTC15d ago 1 – 0.8 days 0
Tue 22 Sep, 17:51 UTC25d ago 2 halved by day 3 10.1 days 2
Wed 16 Sep, 15:06 UTC31d ago 2 held half 6.1 days 0
Tue 15 Sep, 16:56 UTC32d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Krezos Project mod x1 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Krezos Project mod x1: Modded Rust servers. The server list shows it under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 1x.

How should you read the tags on Krezos Project mod x1?

The server browser shows these tags for Krezos Project mod x1: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167398 (Build): It's on build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the location of Krezos Project mod x1?

No region comes from Krezos Project mod x1. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 37.79.254.3:28015.

What's the uptime like for Krezos Project mod x1?

The server Krezos Project mod x1 is not reachable at the moment; the last sighting was 7 days 7 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 15 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Krezos Project mod x1?

On Windows, Krezos Project mod x1 runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.

Wipe info

How often does Krezos Project mod x1 wipe?

There is no next wipe to predict because Krezos Project mod x1 wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 8 days 8 hours.

What happens on wipe day at Krezos Project mod x1?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 25 hours in. The crowd held above half that peak until the next wipe in 67% of recent wipes. It held on until day 3, then dipped below half.

Map and rules

What settings and rules have been applied to Krezos Project mod x1?

At 1x gather, Krezos Project mod x1 does what its name suggests. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. It describes itself as vanilla, meaning it's the vanilla game: rates, kits and rules are all standard. VAC is on: Valve's anti-cheat is active.

Player stats

Is Krezos Project mod x1 busy?

Right now Krezos Project mod x1 is offline, with its last appearance 7 days 7 hours ago. The seven-day average is 1 players, with a peak of 1.

Where does Krezos Project mod x1 sit in the rankings?

Over the last seven days, Krezos Project mod x1 is #13,631 by player hours, among the top 62% of all ranked servers.

Join info

How do you get into Krezos Project mod x1?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 37.79.254.3:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,^v,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167398
Build It's on build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Difficulty

^v
Vanilla It's the vanilla game: rates, kits and rules are all standard.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.