Test
Offline 37.99.45.108:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 77/ 400
- 42/ 245
- 122/ 100
- 70/ 1000
- 11/ 700
Quick answers
Tags and listings
Where does Test appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Test: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Test?
Test's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of Test?
No region comes from Test. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 37.99.45.108:28015.
What's the uptime like for Test?
Test is down at the moment; it was last up 39 hours ago. Of the 24 hours in the last 1 full day, 0 were online. That is 0% uptime. The first sighting by Rust Going Deep was on 16 October 2026.
What Rust version is Test on?
On Windows, Test runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe details
When does Test wipe?
Too few wipes are on record for Test to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 42 hours ago.
Rules and settings
What settings are in place on Test?
No gather rate appears in the name of Test. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on Test?
Test uses a game-generated procedural map.
Player count
What's the population like on Test?
Right now Test is offline, with its last appearance 39 hours ago. Across the last seven days, the typical count has been 0 players.
What position does Test hold in the server rankings?
For player hours in the last seven days, Test ranks #15,855, within the top 72% of ranked servers.
Join info
What's the way to join Test?
Open Rust and press F1, then type client.connect 37.99.45.108:28015. Alternatively, click Launch Rust on this page to join via Steam.