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Dive report

My Private PVE Server

Offline 38.126.95.54:28015 checked 9d ago

moddedoxidepve
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,829ranktop 72%
12d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does My Private PVE Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Private PVE Server are: Modded Rust servers and Go deep on PvE servers. You can find it on the server list by these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on My Private PVE Server?

gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): The build number is 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list My Private PVE Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is My Private PVE Server in?

My Private PVE Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 38.126.95.54:28015.

Is My Private PVE Server up, and how often does it stay online?

Right now My Private PVE Server is offline, having last been seen 9 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 5 October 2026.

What Rust version is My Private PVE Server on?

Rust network protocol 2634 and build 166652 is what My Private PVE Server runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

How often does My Private PVE Server wipe?

My Private PVE Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 12 days 20 hours ago.

Settings and map

What settings are in place on My Private PVE Server?

Its name does not state a gather rate for My Private PVE Server. Up to 8 players per group, which is the default. pve is the game mode, no fighting other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on My Private PVE Server?

My Private PVE Server uses a game-generated procedural map.

Population

What's the population like on My Private PVE Server?

My Private PVE Server was last seen 9 days 16 hours ago and is offline as you read this.

What's My Private PVE Server's rank among Rust servers?

Over the last seven days, My Private PVE Server is #15,829 by player hours, among the top 72% of all ranked servers.

Join info

What's the way to join My Private PVE Server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 38.126.95.54:28015.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players It holds 1 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166652
Build The build number is 166652.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Gameplay

^p
PvE It's player versus environment, so the world poses the risk, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.