Localhost
Online 38.143.236.127:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 148/ 500
- 133/ 100
- 108/ 245
- 24/ 300
- 81/ 200
- 160/ 1000
Quick answers
Tags and listings
Where does Localhost appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Localhost are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on Localhost?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2635 (Protocol): The protocol is 2635; a different version won't get you in; cs168909 (Build): It's on build 168909; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list Localhost puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Localhost in?
No region comes from Localhost. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 38.143.236.127:28015.
What's the uptime like for Localhost?
Localhost is up and reachable at the moment. Uptime hit 100% over the last 1 full day, with 24 of 24 hours online. Rust Going Deep has had it on record since 23 October 2026.
What Rust version is Localhost on?
The version on Localhost is Rust network protocol 2635 and build 168909, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Localhost wipe?
Localhost's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 2 days 12 hours ago.
Settings and map
What settings and rules have been applied to Localhost?
No gather rate appears in the name of Localhost. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC is off: Valve's anti-cheat is not active.
What's the map on Localhost?
The map on Localhost is procedural, made by the game.
Population
What's the population like on Localhost?
Out of 50 slots, 0 are filled on Localhost right now. For the past week, players averaged 0 with a high of 1.
What's Localhost's rank among Rust servers?
Over the last seven days, Localhost is #12,238 by player hours, among the top 56% of all ranked servers.
Join info
How do you get into Localhost?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 38.143.236.127:28015.