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Dive report

Server name on in-game server list

Offline 38.21.70.63:28015 checked 35d ago

moddedoxide
Drop in
0/ 5 players now 0% full
07-day averagepeak –
–rankscore 0
39d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Server name on in-game server list appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Server name on in-game server list: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Server name on in-game server list?

gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163493 (Build): The build number is 163493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Server name on in-game server list puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of Server name on in-game server list?

There is no published region for Server name on in-game server list. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 38.21.70.63:28015.

What's the uptime like for Server name on in-game server list?

Server name on in-game server list is down at the moment; it was last up 35 days 4 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is Server name on in-game server list on?

The version on Server name on in-game server list is Rust network protocol 2633 and build 163493, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does Server name on in-game server list wipe?

The wipes recorded for Server name on in-game server list are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 39 days 14 hours is how long ago this world came into being.

Rules and settings

What settings and rules have been applied to Server name on in-game server list?

The name of Server name on in-game server list contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

What's the map on Server name on in-game server list?

Server name on in-game server list uses a game-generated procedural map.

Player count

Is Server name on in-game server list busy?

Server name on in-game server list was last seen 35 days 4 hours ago and is offline as you read this.

How to join

What's the process to join Server name on in-game server list?

To join, open Rust, hit F1, and enter client.connect 38.21.70.63:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp5
Max players There are 5 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163493
Build The build number is 163493.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.