RustAimLab (private)
Offline 38.248.100.182:28415 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 16:43 UTC8d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 292/ 400
- 176/ 225
- 125/ 100
- 393/ 1000
- 33/ 700
Quick answers
Tags and listings
Where does RustAimLab (private) appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustAimLab (private): Modded Rust servers and Rust aim training servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RustAimLab (private)?
gmrust (Game mode): Survival, as standard Rust does it; mp4 (Max players): It holds 4 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): It's on build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list RustAimLab (private) puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of RustAimLab (private)?
No region comes from RustAimLab (private). Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 38.248.100.182:28415.
What's the uptime like for RustAimLab (private)?
The server RustAimLab (private) is not reachable at the moment; the last sighting was 8 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 8 October 2026.
What is the Rust version for RustAimLab (private)?
Rust network protocol 2634 and build 166494 is what RustAimLab (private) runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does RustAimLab (private) wipe?
The wipes recorded for RustAimLab (private) are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 8 days 21 hours.
What can you expect on wipe day at RustAimLab (private)?
Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 1 hours passed before the crowd peaked.
Settings and map
Which rules and settings is RustAimLab (private) running?
Its name does not state a gather rate for RustAimLab (private). Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.
Player count
What's the population like on RustAimLab (private)?
RustAimLab (private) was last seen 8 days 13 hours ago and is offline as you read this.
What's RustAimLab (private)'s rank among Rust servers?
Over the last seven days, RustAimLab (private) is #15,502 by player hours, among the top 70% of all ranked servers.
Join info
What's the way to join RustAimLab (private)?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 38.248.100.182:28415.