LinuxGSM
Offline 38.45.15.163:28015 checked 13h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and search
Where does LinuxGSM appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry LinuxGSM are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What's the meaning of the tags on LinuxGSM?
LinuxGSM's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of LinuxGSM?
No region comes from LinuxGSM. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 38.45.15.163:28015.
How reliable is LinuxGSM?
LinuxGSM is down at the moment; it was last up 13 hours ago. Rust Going Deep has had it on record since 17 October 2026.
What is the Rust version for LinuxGSM?
On Linux, LinuxGSM runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe schedule
When does LinuxGSM wipe?
Too few wipes are on record for LinuxGSM to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 16 hours ago.
Settings and map
What settings are in place on LinuxGSM?
The name of LinuxGSM contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on LinuxGSM?
The map on LinuxGSM is procedural, made by the game.
Population
Is LinuxGSM busy?
The last sighting of LinuxGSM was 13 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.
What's LinuxGSM's rank among Rust servers?
Over the last seven days, LinuxGSM is #11,114 by player hours, among the top 50% of all ranked servers.
How to join
How do you get into LinuxGSM?
To join, open Rust, hit F1, and enter client.connect 38.45.15.163:28015. Or click Launch Rust on this page to open the game through Steam and connect.