Lizard Gaming|Vanilla|Weekly
Online 38.46.218.27:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 174/ 225
- 128/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does Lizard Gaming|Vanilla|Weekly appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Lizard Gaming|Vanilla|Weekly are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Lizard Gaming|Vanilla|Weekly?
gmrust (Game mode): Survival, as standard Rust does it; mp150 (Max players): The slot count is 150; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Lizard Gaming|Vanilla|Weekly puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the performance like on Lizard Gaming|Vanilla|Weekly?
The last 48 hours saw an average of 217 server fps, never dropping below 195. The entity count reached a high of 77,144, covering buildings, deployables and everything else. The top memory figure was 6,084 MB. Players experience lag when fps drops and entities climb.
What location is Lizard Gaming|Vanilla|Weekly in?
There is no published region for Lizard Gaming|Vanilla|Weekly. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 38.46.218.27:28015.
What's the uptime like for Lizard Gaming|Vanilla|Weekly?
Lizard Gaming|Vanilla|Weekly is up and reachable at the moment. The uptime it gives puts the last restart at roughly 27 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 24 September 2026.
What Rust version is Lizard Gaming|Vanilla|Weekly on?
On Linux, Lizard Gaming|Vanilla|Weekly runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does Lizard Gaming|Vanilla|Weekly wipe?
Too few wipes are on record for Lizard Gaming|Vanilla|Weekly to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 5 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Lizard Gaming|Vanilla|Weekly?
The name of Lizard Gaming|Vanilla|Weekly contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on Lizard Gaming|Vanilla|Weekly?
A game-generated procedural map of size 3,750 with seed 897658 is in play on Lizard Gaming|Vanilla|Weekly. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
How many players are on Lizard Gaming|Vanilla|Weekly?
Lizard Gaming|Vanilla|Weekly is holding 0 players on its 150 slots at the moment. Across the last seven days, the typical count has been 0 players.
Where does Lizard Gaming|Vanilla|Weekly sit in the rankings?
Over the last seven days, Lizard Gaming|Vanilla|Weekly is #15,826 by player hours, among the top 72% of all ranked servers.
Getting in
What's the process to join Lizard Gaming|Vanilla|Weekly?
Open Rust and press F1, then type client.connect 38.46.218.27:28015. Alternatively, click Launch Rust on this page to join via Steam.