RustDev release test (local only)
Offline 38.64.18.124:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 23:12 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 20/ 100
- 135/ 400
- 94/ 225
- 133/ 100
- 124/ 1000
- 5/ 700
Quick answers
Tags and search
Where does RustDev release test (local only) appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include RustDev release test (local only): Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on RustDev release test (local only)?
RustDev release test (local only)'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
Where can you find RustDev release test (local only)?
RustDev release test (local only) does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 38.64.18.124:28015.
What's the uptime like for RustDev release test (local only)?
The server RustDev release test (local only) is not reachable at the moment; the last sighting was 2 hours ago. Of the 24 hours in the last 1 full day, 10 were online. That is 42% uptime. 16 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for RustDev release test (local only)?
On Windows, RustDev release test (local only) runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does RustDev release test (local only) follow for wipes?
The wipes recorded for RustDev release test (local only) are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 13 days 9 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is RustDev release test (local only) running?
Its name does not state a gather rate for RustDev release test (local only). The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
What's the map on RustDev release test (local only)?
RustDev release test (local only) uses a game-generated procedural map.
Player stats
How many players are on RustDev release test (local only)?
The last sighting of RustDev release test (local only) was 2 hours ago; it is offline right now. Over the past week it has drawn 0 players on average.
What position does RustDev release test (local only) hold in the server rankings?
Over the last seven days, RustDev release test (local only) is #15,861 by player hours, among the top 72% of all ranked servers.
How to join
What's the process to join RustDev release test (local only)?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 38.64.18.124:28015.