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Dive report

RustDev release-2 test (local only)

Offline 38.64.18.124:28415 checked 7h ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,826ranktop 72%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123421:0002:0005:0016:0020:0002:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RustDev release-2 test (local only) appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustDev release-2 test (local only) are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on RustDev release-2 test (local only)?

RustDev release-2 test (local only)'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of RustDev release-2 test (local only)?

There is no published region for RustDev release-2 test (local only). Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 38.64.18.124:28415.

What's the uptime like for RustDev release-2 test (local only)?

The server RustDev release-2 test (local only) is not reachable at the moment; the last sighting was 7 hours ago. It stayed up for 13 of the 24 hours in the last 1 full day, giving 54% uptime. 16 October 2026 is when Rust Going Deep first saw it.

What Rust version is RustDev release-2 test (local only) on?

On Windows, RustDev release-2 test (local only) runs Rust network protocol 2634 and build 167781. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does RustDev release-2 test (local only) wipe?

RustDev release-2 test (local only)'s rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 6 days 13 hours.

Settings and map

What settings are in place on RustDev release-2 test (local only)?

Its name does not state a gather rate for RustDev release-2 test (local only). 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on RustDev release-2 test (local only)?

RustDev release-2 test (local only) uses a game-generated procedural map.

Player stats

What's the population like on RustDev release-2 test (local only)?

Right now RustDev release-2 test (local only) is offline, with its last appearance 7 hours ago. Across the last seven days, the typical count has been 0 players.

What position does RustDev release-2 test (local only) hold in the server rankings?

For player hours in the last seven days, RustDev release-2 test (local only) ranks #15,826, within the top 72% of ranked servers.

Getting in

What's the process to join RustDev release-2 test (local only)?

To join, open Rust, hit F1, and enter client.connect 38.64.18.124:28415. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.