RustDev release-2 test (local only)
Offline 38.64.19.109:28415 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 00:49 UTC6d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 289/ 400
- 170/ 225
- 124/ 100
- 352/ 1000
- 27/ 700
Quick answers
Tags and filters
Where does RustDev release-2 test (local only) appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry RustDev release-2 test (local only) are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on RustDev release-2 test (local only)?
The server browser shows these tags for RustDev release-2 test (local only): gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find RustDev release-2 test (local only)?
No region comes from RustDev release-2 test (local only). Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 38.64.19.109:28415.
How reliable is RustDev release-2 test (local only)?
The server RustDev release-2 test (local only) is not reachable at the moment; the last sighting was 2 days 10 hours ago. In the last full 6 days, 18 of 144 hours were online, 12% uptime. The first sighting by Rust Going Deep was on 11 October 2026.
What is the Rust version for RustDev release-2 test (local only)?
The version on RustDev release-2 test (local only) is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does RustDev release-2 test (local only) wipe?
Too few wipes are on record for RustDev release-2 test (local only) to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 6 days 13 hours.
What happens on wipe day at RustDev release-2 test (local only)?
Across its recent wipes, the average busiest point drew 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Settings and map
What settings and rules have been applied to RustDev release-2 test (local only)?
Its name does not state a gather rate for RustDev release-2 test (local only). The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on RustDev release-2 test (local only)?
The map on RustDev release-2 test (local only) is procedural, made by the game.
Player count
How many players are on RustDev release-2 test (local only)?
Right now RustDev release-2 test (local only) is offline, with its last appearance 2 days 10 hours ago. The seven-day average for players here is 0.
What position does RustDev release-2 test (local only) hold in the server rankings?
Over the last seven days, RustDev release-2 test (local only) is #15,826 by player hours, among the top 72% of all ranked servers.
How to join
How do you get into RustDev release-2 test (local only)?
Open Rust and press F1, then type client.connect 38.64.19.109:28415. Alternatively, click Launch Rust on this page to join via Steam.