Skip to the content
Dive report

RUST LOCAL TEST

Offline 38.95.186.90:28015 checked 23h ago

moddedoxide
Drop in
1/ 5 players now 20% full
17-day averagepeak 1
#10,978ranktop 50%
1d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeakWipe
00.250.50.75115:0016:0017:0004:0005:00Wiped Fri 16 Oct, 15:32 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RUST LOCAL TEST appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include RUST LOCAL TEST: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on RUST LOCAL TEST?

RUST LOCAL TEST's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What location is RUST LOCAL TEST in?

RUST LOCAL TEST does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 38.95.186.90:28015.

Is RUST LOCAL TEST up, and how often does it stay online?

The server RUST LOCAL TEST is not reachable at the moment; the last sighting was 23 hours ago. Of the 24 hours in the last 1 full day, 2 were online. That is 8% uptime. The first sighting by Rust Going Deep was on 16 October 2026.

What is the Rust version for RUST LOCAL TEST?

The version on RUST LOCAL TEST is Rust network protocol 2634 and build 167781, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does RUST LOCAL TEST wipe?

Too few wipes are on record for RUST LOCAL TEST to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 37 hours ago.

Rules and settings

What settings and rules have been applied to RUST LOCAL TEST?

Its name does not state a gather rate for RUST LOCAL TEST. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on RUST LOCAL TEST?

RUST LOCAL TEST uses a game-generated procedural map.

Population

What's the population like on RUST LOCAL TEST?

Right now RUST LOCAL TEST is offline, with its last appearance 23 hours ago. The seven-day average is 1 players, with a peak of 1. At 04:00 UTC in the last 48 hours, the average reached its highest: 1 players.

Where does RUST LOCAL TEST sit in the rankings?

Over the last seven days, RUST LOCAL TEST is #10,978 by player hours, among the top 50% of all ranked servers.

Getting in

What's the way to join RUST LOCAL TEST?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 38.95.186.90:28015.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players The slot count is 5.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.