Gamers_Republic Test Server
Online 41.76.213.81:28025 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 19:52 UTC3d ago | 1 | – | running | 0 |
| Sat 3 Oct, 06:59 UTC14d ago | 0 | – | 10.5 days | 0 |
| Wed 16 Sep, 11:04 UTC31d ago | 1 | halved by day 1 | 16.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 374/ 100
- 250/ 400
- 211/ 245
- 134/ 100
- 517/ 1000
- 43/ 700
Quick answers
Tags and listings
Where does Gamers_Republic Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Gamers_Republic Test Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Gamers_Republic Test Server?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts50 (Group limit): Teams max out at 50; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Gamers_Republic Test Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Is Gamers_Republic Test Server lag-free?
It averaged 30 server fps over the last 48 hours, with a low of 27. At its peak it carried 31,974 entities, including buildings and deployables. 2,241 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
Where can you find Gamers_Republic Test Server?
There is no published region for Gamers_Republic Test Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 41.76.213.81:28025.
How reliable is Gamers_Republic Test Server?
Gamers_Republic Test Server is up and reachable at the moment. The uptime it gives puts the last restart at roughly 7 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is Gamers_Republic Test Server on?
On Windows, Gamers_Republic Test Server runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe details
How often does Gamers_Republic Test Server wipe?
Gamers_Republic Test Server wipes whenever it likes, so no next wipe can be predicted. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 3 days 23 hours ago.
What happens on wipe day at Gamers_Republic Test Server?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 1 hours in. The crowd held above half that peak until the next wipe in 0% of recent wipes. By day 1, the pop had dropped under half.
Rules and settings
What settings are in place on Gamers_Republic Test Server?
No gather rate appears in the name of Gamers_Republic Test Server. 50 players is the maximum group size. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on Gamers_Republic Test Server?
Gamers_Republic Test Server uses a procedural map of size 3,500 with seed 1337, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.
Player stats
What's the population like on Gamers_Republic Test Server?
Right now 0 players are on Gamers_Republic Test Server, which has 50 slots. The seven-day average is 0 players, with a peak of 1.
What position does Gamers_Republic Test Server hold in the server rankings?
For player hours in the last seven days, Gamers_Republic Test Server ranks #14,292, within the top 65% of ranked servers.
Join info
What's the process to join Gamers_Republic Test Server?
To join, open Rust, hit F1, and enter client.connect 41.76.213.81:28025. Or click Launch Rust on this page to open the game through Steam and connect. https://gamersrepublic91.wixsite.com/gamers_republic is its website.
