Skin Studio
Offline 42.112.227.148:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 174/ 225
- 128/ 100
- 345/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does Skin Studio appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Skin Studio are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Skin Studio?
The server browser shows these tags for Skin Studio: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find Skin Studio?
There is no published region for Skin Studio. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 42.112.227.148:28015.
What's the uptime like for Skin Studio?
The server Skin Studio is not reachable at the moment; the last sighting was 25 days 21 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 22 September 2026 is when Rust Going Deep first saw it.
What Rust version is Skin Studio on?
On Windows, Skin Studio runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Skin Studio wipe?
Skin Studio's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 25 days 21 hours.
Map and rules
Which rules and settings is Skin Studio running?
No gather rate appears in the name of Skin Studio. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Which map is active on Skin Studio?
Skin Studio uses a game-generated procedural map.
Population
How many players are on Skin Studio?
Right now Skin Studio is offline, with its last appearance 25 days 21 hours ago.
What's Skin Studio's rank among Rust servers?
For player hours in the last seven days, Skin Studio ranks #15,512, within the top 67% of ranked servers.
How to join
How do you get into Skin Studio?
Open Rust and press F1, then type client.connect 42.112.227.148:28015. Alternatively, click Launch Rust on this page to join via Steam.