Rust
Offline 45.136.156.12:28015 checked 7h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 361/ 2000
- 118/ 2000
- 86/ 200
- 108/ 250
- 21/ 200
- 69/ 200
Quick answers
Tags and filters
Where does Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Rust: Modded Rust servers and Go deep on PvE servers. Its entry appears under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Rust?
The server browser shows these tags for Rust: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2623 (Protocol): The protocol is 2623; a different version won't get you in; cs148916 (Build): It's on build 148916; ptrak (Networking): Standard RakNet networking; $reu2 (Region code): eu2 is this server's region code; ^p (PvE): It's player versus environment, so the world poses the risk, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What's the location of Rust?
There is no region from Rust, but the region code reads eu2. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 45.136.156.12:28015.
How reliable is Rust?
The server Rust is not reachable at the moment; the last sighting was 7 hours ago. In the last full 7 days, 74 of 168 hours were online, 44% uptime. Rust Going Deep has had it on record since 13 September 2026.
What Rust version is Rust on?
Rust network protocol 2623 and build 148916 is what Rust runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does Rust wipe?
Too few wipes are on record for Rust to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 181 days 10 hours is how long ago this world came into being.
Settings and map
What settings are in place on Rust?
No gather rate appears in the name of Rust. Up to 8 players per group, which is the default. It runs pve, no fighting other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on Rust?
Rust uses a game-generated procedural map.
Population
Is Rust busy?
Rust was last seen 7 hours ago and is offline as you read this. The seven-day average for players here is 0.
Where does Rust sit in the rankings?
For player hours in the last seven days, Rust ranks #15,859, within the top 72% of ranked servers.
Join info
What's the way to join Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.136.156.12:28015.