LinuxGSM
Online 45.136.205.209:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 14h. The force wipe · high confidence
Coming wipes
- 18d 14hThu 5 Nov, 19:00 UTCFW
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 14:16 UTC13h ago | – | – | running | 0 |
| Fri 16 Oct, 11:36 UTC1d ago | – | – | – | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 120/ 200
- 237/ 275
- 85/ 200
- 111/ 200
- 73/ 100
- 69/ 300
Quick answers
Tags and listings
Where does LinuxGSM appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include LinuxGSM: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How should you read the tags on LinuxGSM?
The server browser shows these tags for LinuxGSM: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^m (Monthly): Monthly wipes, timed with the Facepunch force wipe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on LinuxGSM?
The last 48 hours saw an average of 149 server fps, never dropping below 116. At its peak it carried 68,786 entities, including buildings and deployables. Memory use peaked at 2,347 MB. A climbing entity count together with low fps is what feels like lag to players.
Where can you find LinuxGSM?
No region comes from LinuxGSM. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 45.136.205.209:28015.
Is LinuxGSM up, and how often does it stay online?
LinuxGSM is up and reachable at the moment. Its reported uptime shows a restart about 12 hours ago. It was up 100% of the time over the last full 2 days, 48 of 48 hours. 15 October 2026 is when Rust Going Deep first saw it.
What Rust version is LinuxGSM on?
The version on LinuxGSM is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does LinuxGSM wipe?
One wipe a month is all LinuxGSM does, and that is the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 hours is how long ago this world came into being. The tags list wipes scheduled every month.
Rules and settings
Which rules and settings is LinuxGSM running?
The name of LinuxGSM contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. It sits under Community in the server browser: a community server. The server runs Valve's anti-cheat, VAC.
Which map is active on LinuxGSM?
The map on LinuxGSM is procedural and size 3,600, generated by the game with seed 21. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
What's the population like on LinuxGSM?
Right now 0 players are on LinuxGSM, which has 50 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.
What position does LinuxGSM hold in the server rankings?
Over the last seven days, LinuxGSM is #10,090 by player hours, among the top 46% of all ranked servers.
Getting in
How do you get into LinuxGSM?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.136.205.209:28015.