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Dive report

ServerName

Offline 45.136.246.124:28015 checked 6d ago

moddedcarbon
Drop in
1/ 5 players now 20% full
07-day averagepeak 1
#14,809ranktop 67%
14d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep2 Oct7 Oct13 Oct18 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 18:07 UTC14d ago 0 – running 1
Thu 1 Oct, 18:11 UTC FW16d ago 1 held half 2 days 1
Mon 28 Sep, 20:05 UTC19d ago 1 held half 2.9 days 0
Sun 27 Sep, 20:03 UTC20d ago 1 – 1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does ServerName appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry ServerName are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on ServerName?

gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list ServerName puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is ServerName in?

ServerName does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 45.136.246.124:28015.

How reliable is ServerName?

Right now ServerName is offline, having last been seen 6 days 12 hours ago. It was up 1% of the time over the last full 7 days, 1 of 168 hours. 21 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for ServerName?

The version on ServerName is Rust network protocol 2634 and build 167398, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does ServerName wipe?

No next wipe can be predicted for ServerName, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 14 days 11 hours.

What can you expect on wipe day at ServerName?

Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 17 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.

Map and rules

Which rules and settings is ServerName running?

The name of ServerName contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on ServerName?

A procedural map, generated by the game, is in play on ServerName.

Player count

Is ServerName busy?

The last sighting of ServerName was 6 days 12 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1.

What's ServerName's rank among Rust servers?

Over the last seven days, ServerName is #14,809 by player hours, among the top 67% of all ranked servers.

Getting in

How do you get into ServerName?

To join, open Rust, hit F1, and enter client.connect 45.136.246.124:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players The slot count is 5.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build This server runs build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^z
Modded Plugins or settings make changes, so it's listed as Modded.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.