ServerName
Offline 45.136.246.124:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 18:07 UTC14d ago | 0 | – | running | 1 |
| Thu 1 Oct, 18:11 UTC FW16d ago | 1 | held half | 2 days | 1 |
| Mon 28 Sep, 20:05 UTC19d ago | 1 | held half | 2.9 days | 0 |
| Sun 27 Sep, 20:03 UTC20d ago | 1 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 12/ 100
- 114/ 400
- 72/ 225
- 127/ 100
- 116/ 1000
- 6/ 700
Quick answers
Tags and filters
Where does ServerName appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerName are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on ServerName?
gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list ServerName puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is ServerName in?
ServerName does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 45.136.246.124:28015.
How reliable is ServerName?
Right now ServerName is offline, having last been seen 6 days 12 hours ago. It was up 1% of the time over the last full 7 days, 1 of 168 hours. 21 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for ServerName?
The version on ServerName is Rust network protocol 2634 and build 167398, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does ServerName wipe?
No next wipe can be predicted for ServerName, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 14 days 11 hours.
What can you expect on wipe day at ServerName?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 17 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.
Map and rules
Which rules and settings is ServerName running?
The name of ServerName contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on ServerName?
A procedural map, generated by the game, is in play on ServerName.
Player count
Is ServerName busy?
The last sighting of ServerName was 6 days 12 hours ago; it is offline right now. For the past week, players averaged 0 with a high of 1.
What's ServerName's rank among Rust servers?
Over the last seven days, ServerName is #14,809 by player hours, among the top 67% of all ranked servers.
Getting in
How do you get into ServerName?
To join, open Rust, hit F1, and enter client.connect 45.136.246.124:28015. Or click Launch Rust on this page to open the game through Steam and connect.