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Dive report

Rust PTserver

Online 45.140.128.82:10800 checked 11m ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,843ranktop 72%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

02.557.51010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Rust PTserver appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Rust PTserver: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Rust PTserver?

The server browser shows these tags for Rust PTserver: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167231 (Build): The build number is 167231; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

Is Rust PTserver lag-free?

Average server fps for the last 48 hours was 10, and the lowest was 10. The entity count reached a high of 91,247, covering buildings, deployables and everything else. The top memory figure was 2,942 MB. Players experience lag when fps drops and entities climb.

Where can you find Rust PTserver?

No region comes from Rust PTserver. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 45.140.128.82:10800.

Is Rust PTserver up, and how often does it stay online?

Rust PTserver is up and reachable at the moment. According to its reported uptime, the last restart was about 4 days 19 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. The first sighting by Rust Going Deep was on 9 October 2026.

What Rust version is Rust PTserver on?

The version on Rust PTserver is Rust network protocol 2634 and build 167231, on Windows. The protocol must match to join; Steam will update your game.

Wipe details

What schedule does Rust PTserver follow for wipes?

Too few wipes are on record for Rust PTserver to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 8 days 14 hours.

Map and rules

What settings are in place on Rust PTserver?

No gather rate appears in the name of Rust PTserver. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on Rust PTserver?

The map on Rust PTserver is procedural and size 4,000, generated by the game with seed 6738. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on Rust PTserver?

Out of 50 slots, 0 are filled on Rust PTserver right now. Across the last seven days, the typical count has been 0 players.

What position does Rust PTserver hold in the server rankings?

Over the last seven days, Rust PTserver is #15,843 by player hours, among the top 72% of all ranked servers.

Getting in

What's the process to join Rust PTserver?

To join, open Rust, hit F1, and enter client.connect 45.140.128.82:10800. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8,^o^z

Game

gmvanilla
Game mode It's vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167231
Build The build number is 167231.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.