ShinobiRust2
Offline 45.140.129.94:10200 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 244/ 400
- 180/ 225
- 133/ 100
- 290/ 1000
- 22/ 700
Quick answers
Tags and search
Where does ShinobiRust2 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include ShinobiRust2: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ShinobiRust2?
ShinobiRust2's game browser tags read: gmvanilla (Game mode): It's vanilla survival; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs164530 (Build): It's on build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What's the location of ShinobiRust2?
No region comes from ShinobiRust2. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 45.140.129.94:10200.
How reliable is ShinobiRust2?
Right now ShinobiRust2 is offline, having last been seen 29 days 6 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 18 September 2026.
What is the Rust version for ShinobiRust2?
The version on ShinobiRust2 is Rust network protocol 2633 and build 164530, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does ShinobiRust2 wipe?
Too few wipes are on record for ShinobiRust2 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 33 days 5 hours ago.
Map and rules
What settings are in place on ShinobiRust2?
Its name does not state a gather rate for ShinobiRust2. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Which map is active on ShinobiRust2?
The map on ShinobiRust2 is procedural and size 3,750, generated by the game with seed 579120958. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
Is ShinobiRust2 busy?
The last sighting of ShinobiRust2 was 29 days 6 hours ago; it is offline right now.
What's ShinobiRust2's rank among Rust servers?
For player hours in the last seven days, ShinobiRust2 ranks #14,105, within the top – of ranked servers.
Join info
What's the way to join ShinobiRust2?
Open Rust and press F1, then type client.connect 45.140.129.94:10200. Alternatively, click Launch Rust on this page to join via Steam.
