Crate Elevator 10 Player Survival Building Minigame
Online 45.143.197.162:28080 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 612/ 500
- 210/ 400
- 64/ 400
- 17/ 400
- 32/ 75
- 11/ 200
Quick answers
Tags and filters
Where does Crate Elevator 10 Player Survival Building Minigame appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Crate Elevator 10 Player Survival Building Minigame are: Modded Rust servers and Rust build and creative servers. Its entry appears under the filters Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Crate Elevator 10 Player Survival Building Minigame?
Crate Elevator 10 Player Survival Building Minigame's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^e (Minigames): Minigames here include arenas, Bedwars and parkour; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Is Crate Elevator 10 Player Survival Building Minigame lag-free?
It averaged 240 server fps over the last 48 hours, with a low of 239. At its peak it carried 2,264 entities, including buildings and deployables. The top memory figure was 1,422 MB. What players notice as lag comes from low fps and a rising entity count.
What location is Crate Elevator 10 Player Survival Building Minigame in?
Crate Elevator 10 Player Survival Building Minigame does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 45.143.197.162:28080.
What's the uptime like for Crate Elevator 10 Player Survival Building Minigame?
Crate Elevator 10 Player Survival Building Minigame is up and reachable at the moment. Its reported uptime shows a restart about 3 days 1 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. The first sighting by Rust Going Deep was on 2 October 2026.
What is the Rust version for Crate Elevator 10 Player Survival Building Minigame?
The version on Crate Elevator 10 Player Survival Building Minigame is Rust network protocol 2634 and build 166494, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Crate Elevator 10 Player Survival Building Minigame follow for wipes?
Too few wipes are on record for Crate Elevator 10 Player Survival Building Minigame to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days 8 hours ago.
Settings and map
What settings and rules have been applied to Crate Elevator 10 Player Survival Building Minigame?
The name of Crate Elevator 10 Player Survival Building Minigame contains no gather rate. Up to 8 players per group, which is the default. It runs minigames & battle royale, battle royale, parkour, arenas, Bedwars. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
What's the map on Crate Elevator 10 Player Survival Building Minigame?
Crate Elevator 10 Player Survival Building Minigame uses a procedural map of size 1,000 with seed 481981, made by the game. The map is reproducible from its size and seed, so RustMaps can show it from this page. You will see the map named: Custom Map.
Population
Is Crate Elevator 10 Player Survival Building Minigame busy?
Right now 0 players are on Crate Elevator 10 Player Survival Building Minigame, which has 50 slots. The seven-day average is 0 players, with a peak of 1.
Where does Crate Elevator 10 Player Survival Building Minigame sit in the rankings?
Over the last seven days, Crate Elevator 10 Player Survival Building Minigame is #15,681 by player hours, among the top 71% of all ranked servers.
How to join
How do you get into Crate Elevator 10 Player Survival Building Minigame?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.143.197.162:28080.