#1 MyRustServer
Offline 45.144.196.123:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 183/ 225
- 125/ 100
- 337/ 1000
- 24/ 700
Quick answers
Tags and filters
Where does #1 MyRustServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry #1 MyRustServer are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on #1 MyRustServer?
#1 MyRustServer's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find #1 MyRustServer?
There is no published region for #1 MyRustServer. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 45.144.196.123:28015.
How reliable is #1 MyRustServer?
#1 MyRustServer is down at the moment; it was last up 11 days 21 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 6 October 2026.
What Rust version is #1 MyRustServer on?
Rust network protocol 2634 and build 166652 is what #1 MyRustServer runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does #1 MyRustServer follow for wipes?
The wipes recorded for #1 MyRustServer are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 16 days ago.
Rules and settings
What settings and rules have been applied to #1 MyRustServer?
The name of #1 MyRustServer contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.
Player count
How many players are on #1 MyRustServer?
The last sighting of #1 MyRustServer was 11 days 21 hours ago; it is offline right now.
What position does #1 MyRustServer hold in the server rankings?
Over the last seven days, #1 MyRustServer is #15,982 by player hours, among the top 71% of all ranked servers.
Join info
How do you get into #1 MyRustServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.144.196.123:28015.