#1 MyRustServer
Offline 45.144.196.90:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 212/ 400
- 176/ 225
- 122/ 100
- 253/ 1000
- 21/ 700
Quick answers
Tags and filters
Where does #1 MyRustServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry #1 MyRustServer are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on #1 MyRustServer?
The server browser shows these tags for #1 MyRustServer: gmvanilla (Game mode): It's vanilla survival; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of #1 MyRustServer?
There is no published region for #1 MyRustServer. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 45.144.196.90:28015.
What's the uptime like for #1 MyRustServer?
The server #1 MyRustServer is not reachable at the moment; the last sighting was 14 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 3 October 2026.
What Rust version is #1 MyRustServer on?
The version on #1 MyRustServer is Rust network protocol 2634 and build 166652, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
How often does #1 MyRustServer wipe?
The wipes recorded for #1 MyRustServer are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 15 days 23 hours.
Map and rules
Which rules and settings is #1 MyRustServer running?
Its name does not state a gather rate for #1 MyRustServer. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
Player count
How many players are on #1 MyRustServer?
The last sighting of #1 MyRustServer was 14 days 21 hours ago; it is offline right now.
What's #1 MyRustServer's rank among Rust servers?
Over the last seven days, #1 MyRustServer is #16,006 by player hours, among the top 70% of all ranked servers.
How to join
What's the way to join #1 MyRustServer?
To join, open Rust, hit F1, and enter client.connect 45.144.196.90:28015. Or click Launch Rust on this page to open the game through Steam and connect.