.
Offline 45.144.52.115:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 11:01 UTC33d ago | 1 | – | running | 1 |
| Mon 14 Sep, 03:36 UTC33d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 81/ 400
- 57/ 245
- 121/ 100
- 148/ 1000
- 15/ 700
Quick answers
Tags and search
Where does . appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry . are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on .?
gmrust (Game mode): Survival, as standard Rust does it; mp500 (Max players): There are 500 slots on this server; ts20 (Group limit): The team limit is 20; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): It's on build 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list . puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What's the location of .?
. does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 45.144.52.115:28015.
How reliable is .?
The server . is not reachable at the moment; the last sighting was 33 days 10 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is . on?
Rust network protocol 2633 and build 162929 is what . runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
When does . wipe?
Too few wipes are on record for . to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 33 days 11 hours ago.
What can you expect on wipe day at .?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 0 hours passed before the crowd peaked.
Settings and map
What settings are in place on .?
Its name does not state a gather rate for .. Group size is capped at 20 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Player count
Is . busy?
Right now . is offline, with its last appearance 33 days 10 hours ago.
What's .'s rank among Rust servers?
Over the last seven days, . is #13,519 by player hours, among the top – of all ranked servers.
Join info
What's the process to join .?
To join, open Rust, hit F1, and enter client.connect 45.144.52.115:28015. Or click Launch Rust on this page to open the game through Steam and connect.