FLIC
Offline 45.144.53.155:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 212/ 400
- 176/ 225
- 122/ 100
- 253/ 1000
- 21/ 700
Quick answers
Tags and filters
Where does FLIC appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry FLIC are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on FLIC?
FLIC's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the location of FLIC?
There is no published region for FLIC. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 45.144.53.155:28015.
How reliable is FLIC?
FLIC is down at the moment; it was last up 25 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 23 September 2026 is when Rust Going Deep first saw it.
What Rust version is FLIC on?
Rust network protocol 2633 and build 164530 is what FLIC runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does FLIC wipe?
The wipes recorded for FLIC are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 25 days 1 hours ago.
Map and rules
Which rules and settings is FLIC running?
The name of FLIC contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on FLIC?
FLIC uses a game-generated procedural map.
Player stats
How many players are on FLIC?
Right now FLIC is offline, with its last appearance 25 days 1 hours ago.
Where does FLIC sit in the rankings?
Over the last seven days, FLIC is #15,502 by player hours, among the top 68% of all ranked servers.
Getting in
What's the way to join FLIC?
Open Rust and press F1, then type client.connect 45.144.53.155:28015. Alternatively, click Launch Rust on this page to join via Steam.