YMZShop
Offline 45.149.92.89:38401 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 374/ 100
- 250/ 400
- 211/ 245
- 134/ 100
- 517/ 1000
- 43/ 700
Quick answers
Tags and listings
Where does YMZShop appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry YMZShop are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on YMZShop?
The server browser shows these tags for YMZShop: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): This server relies on Carbon for plugins. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
Where can you find YMZShop?
YMZShop does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 45.149.92.89:38401.
What's the uptime like for YMZShop?
Right now YMZShop is offline, having last been seen 7 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 9 October 2026.
What Rust version is YMZShop on?
On Windows, YMZShop runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
What schedule does YMZShop follow for wipes?
The wipes recorded for YMZShop are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 7 days 22 hours ago.
Rules and settings
What settings and rules have been applied to YMZShop?
No gather rate appears in the name of YMZShop. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. The server runs Valve's anti-cheat, VAC.
What's the map on YMZShop?
YMZShop uses a game-generated procedural map.
Player stats
What's the population like on YMZShop?
YMZShop was last seen 7 days 22 hours ago and is offline as you read this.
What's YMZShop's rank among Rust servers?
For player hours in the last seven days, YMZShop ranks #15,812, within the top 72% of ranked servers.
Getting in
How do you get into YMZShop?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.149.92.89:38401.