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Dive report

TemplarGaming - Experimental

Online EU 45.151.44.6:28094 checked 8m ago

weekly wipes moddedoxide
Drop in
1/ 200 players now 0% full
07-day averagepeak –
#15,858ranktop 72% · #2564 in EU
13d agolast wipeweekly schedule
6hnext wipeSun 18 Oct, 04:36 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 04:36 UTC, in 6h. Its weekly schedule tag · low confidence

usual gap5.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  • 6h
    Sun 18 Oct, 04:36 UTC
  • 7d 6h
    Sun 25 Oct, 04:36 UTC
  • 14d 6h
    Sun 1 Nov, 04:36 UTC
  • 18d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  • 21d 6h
    Sun 8 Nov, 04:36 UTC
  • 28d 6h
    Sun 15 Nov, 04:36 UTC
  • 35d 6h
    Sun 22 Nov, 04:36 UTC
  • 42d 6h
    Sun 29 Nov, 04:36 UTC

The first 48 hours of its last wipes

Sun 4 OctWed 30 SepTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:36 UTC13d ago 1 – running 0
Wed 30 Sep, 22:57 UTC16d ago 1 – 3.2 days 1
Tue 22 Sep, 22:08 UTC25d ago 1 held half 8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does TemplarGaming - Experimental appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TemplarGaming - Experimental: EU Rust servers, live and Modded Rust servers. The server list shows it under Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Who operates TemplarGaming - Experimental?

11 other servers we track share the templargaming.net hostname that TemplarGaming - Experimental publishes, so they are probably under the same operator.

How should you read the tags on TemplarGaming - Experimental?

gmrust (Game mode): This is the standard Rust survival experience; mp200 (Max players): It holds 200 players; ts6 (Group limit): The team limit is 6; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^w (Weekly): A wipe every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): Its browser listing sits under Europe; rustmaps (Custom tag): The owner or a plugin created this tag, so it's not standard Rust — that is the tag list TemplarGaming - Experimental puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is TemplarGaming - Experimental in?

The EU tag marks TemplarGaming - Experimental as being in Europe. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 45.151.44.6:28094.

What's the uptime like for TemplarGaming - Experimental?

Right now TemplarGaming - Experimental is online. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 16 September 2026.

What is the Rust version for TemplarGaming - Experimental?

On Windows, TemplarGaming - Experimental runs Rust network protocol 2634 and build 166652. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does TemplarGaming - Experimental follow for wipes?

Its tag guides the prediction since TemplarGaming - Experimental has too few wipes on record to confirm the schedule. Sunday 18 October at 04:36 UTC is when the next wipe is due. The world you are on now was created 13 days 17 hours. The tags show wipes set to happen every week.

What happens on wipe day at TemplarGaming - Experimental?

Recent wipes have averaged a busiest crowd of 1 players. The peak crowd on the latest wipe came 0 hours in. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.

Map and rules

Which rules and settings is TemplarGaming - Experimental running?

The name of TemplarGaming - Experimental contains no gather rate. Group size is capped at 6 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on TemplarGaming - Experimental?

A custom map of size 3,500 is in play on TemplarGaming - Experimental; download its published file from this page.

Player count

Is TemplarGaming - Experimental busy?

Out of 200 slots, 1 are filled on TemplarGaming - Experimental right now. The seven-day average for players here is 0.

What position does TemplarGaming - Experimental hold in the server rankings?

Over the last seven days, TemplarGaming - Experimental sits at #15,858 by player hours, among the top 72% of all ranked servers and #2,564 in Europe.

Getting in

What's the process to join TemplarGaming - Experimental?

Open Rust and press F1, then type client.connect 45.151.44.6:28094. Alternatively, click Launch Rust on this page to join via Steam. You can find its website at https://store.templargaming.net.

What each one means

Server tags

Published as mp200,ptrak,$r?,v2634,^w,EU,gmrust,cs166652,ts6,^o^z,rustmaps

Game

gmrust
Game mode This is the standard Rust survival experience.
mp200
Max players It holds 200 players.
ts6
Group limit The team limit is 6.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build This server runs build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Wipe schedule

^w
Weekly A wipe every week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Region

EU
Europe Its browser listing sits under Europe.

Other

rustmaps
Custom tag The owner or a plugin created this tag, so it's not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.