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Dive report

Servidor Local de Mods

Offline 45.161.178.25:28015 checked 8d ago

moddedcarbon
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,825ranktop 72%
16d agolast wipeno schedule published
18d 13hnext wipeThu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep2 Oct5 Oct9 Oct12 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 18d 13h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  • 18d 13h
    Thu 5 Nov, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:42 UTC FW16d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Servidor Local de Mods appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Servidor Local de Mods: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Servidor Local de Mods?

The server browser shows these tags for Servidor Local de Mods: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): The build number is 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find Servidor Local de Mods?

Servidor Local de Mods does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 45.161.178.25:28015.

What's the uptime like for Servidor Local de Mods?

Servidor Local de Mods is down at the moment; it was last up 8 days 12 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 28 September 2026.

What is the Rust version for Servidor Local de Mods?

The version on Servidor Local de Mods is Rust network protocol 2634 and build 167398, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

What schedule does Servidor Local de Mods follow for wipes?

The only wipe Servidor Local de Mods takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, wiping every Rust server, and that is its next wipe. 16 days 8 hours is how long ago this world came into being.

What can you expect on wipe day at Servidor Local de Mods?

The average peak across recent wipes is 1 players. 2 hours after the latest wipe started, the crowd hit its peak.

Settings and map

Which rules and settings is Servidor Local de Mods running?

Its name does not state a gather rate for Servidor Local de Mods. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is disabled.

Which map is active on Servidor Local de Mods?

The map on Servidor Local de Mods is procedural, made by the game.

Population

Is Servidor Local de Mods busy?

Servidor Local de Mods was last seen 8 days 12 hours ago and is offline as you read this.

What's Servidor Local de Mods's rank among Rust servers?

Over the last seven days, Servidor Local de Mods is #15,825 by player hours, among the top 72% of all ranked servers.

Getting in

What's the process to join Servidor Local de Mods?

Open Rust and press F1, then type client.connect 45.161.178.25:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players It holds 1 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167398
Build The build number is 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.