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Dive report

SpyExpeditions Development Server

Offline 45.175.113.122:28015 checked 23d ago

moddedoxide
Drop in
1/ 10 players now 10% full
07-day averagepeak –
#13,811ranktop 61%
44d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep27 Sep28 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does SpyExpeditions Development Server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry SpyExpeditions Development Server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on SpyExpeditions Development Server?

SpyExpeditions Development Server's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs162929 (Build): The build number is 162929; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is SpyExpeditions Development Server in?

SpyExpeditions Development Server does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 45.175.113.122:28015.

Is SpyExpeditions Development Server up, and how often does it stay online?

Right now SpyExpeditions Development Server is offline, having last been seen 23 days 4 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 22 September 2026.

What Rust version is SpyExpeditions Development Server on?

On Windows, SpyExpeditions Development Server runs Rust network protocol 2633 and build 162929. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does SpyExpeditions Development Server wipe?

Too few wipes are on record for SpyExpeditions Development Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 44 days 12 hours is how long ago this world came into being.

Settings and map

Which rules and settings is SpyExpeditions Development Server running?

The name of SpyExpeditions Development Server contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on SpyExpeditions Development Server?

The map on SpyExpeditions Development Server is procedural, made by the game.

Player count

What's the population like on SpyExpeditions Development Server?

The last sighting of SpyExpeditions Development Server was 23 days 4 hours ago; it is offline right now.

What position does SpyExpeditions Development Server hold in the server rankings?

For player hours in the last seven days, SpyExpeditions Development Server ranks #13,811, within the top 61% of ranked servers.

How to join

How do you get into SpyExpeditions Development Server?

Open Rust and press F1, then type client.connect 45.175.113.122:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs162929
Build The build number is 162929.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.