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Dive report

SpyExpeditions Development Server

Offline 45.175.115.201:28015 checked 29d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#15,415rankno region published
44d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does SpyExpeditions Development Server appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include SpyExpeditions Development Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on SpyExpeditions Development Server?

The server browser shows these tags for SpyExpeditions Development Server: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs162929 (Build): This server runs build 162929; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What's the location of SpyExpeditions Development Server?

There is no published region for SpyExpeditions Development Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 45.175.115.201:28015.

What's the uptime like for SpyExpeditions Development Server?

Right now SpyExpeditions Development Server is offline, having last been seen 29 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 16 September 2026.

What is the Rust version for SpyExpeditions Development Server?

Rust network protocol 2633 and build 162929 is what SpyExpeditions Development Server runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does SpyExpeditions Development Server wipe?

Too few wipes are on record for SpyExpeditions Development Server to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 44 days 8 hours.

Map and rules

What settings and rules have been applied to SpyExpeditions Development Server?

No gather rate appears in the name of SpyExpeditions Development Server. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.

Which map is active on SpyExpeditions Development Server?

A procedural map, generated by the game, is in play on SpyExpeditions Development Server.

Player stats

What's the population like on SpyExpeditions Development Server?

Right now SpyExpeditions Development Server is offline, with its last appearance 29 days 23 hours ago.

Where does SpyExpeditions Development Server sit in the rankings?

Over the last seven days, SpyExpeditions Development Server is #15,415 by player hours, among the top – of all ranked servers.

Getting in

What's the way to join SpyExpeditions Development Server?

Open Rust and press F1, then type client.connect 45.175.115.201:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs162929
Build This server runs build 162929.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.