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Dive report

My Rust Devblog 133 Server on Version 1051.72

Offline 45.187.111.216:28015 checked 5d ago

modded
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,849ranktop 72%
–last wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does My Rust Devblog 133 Server on Version 1051.72 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Rust Devblog 133 Server on Version 1051.72 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded.

What's the meaning of the tags on My Rust Devblog 133 Server on Version 1051.72?

My Rust Devblog 133 Server on Version 1051.72's game browser tags read: mp1 (Max players): The slot count is 1; v1806 (Protocol): To join, your game has to be on protocol 1806; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): The Modded category fits: plugins or settings are in play; h815a96ff (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

What's the location of My Rust Devblog 133 Server on Version 1051.72?

There is no published region for My Rust Devblog 133 Server on Version 1051.72. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 45.187.111.216:28015.

How reliable is My Rust Devblog 133 Server on Version 1051.72?

The server My Rust Devblog 133 Server on Version 1051.72 is not reachable at the moment; the last sighting was 5 days 5 hours ago. In the last full 4 days, 0 of 96 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 October 2026.

What Rust version is My Rust Devblog 133 Server on Version 1051.72 on?

On Windows, My Rust Devblog 133 Server on Version 1051.72 runs Rust network protocol 1806. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does My Rust Devblog 133 Server on Version 1051.72 wipe?

My Rust Devblog 133 Server on Version 1051.72's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date.

Settings and map

Which rules and settings is My Rust Devblog 133 Server on Version 1051.72 running?

No gather rate appears in the name of My Rust Devblog 133 Server on Version 1051.72. No group limit is published. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. The server does not run Valve's anti-cheat, VAC.

Which map is active on My Rust Devblog 133 Server on Version 1051.72?

My Rust Devblog 133 Server on Version 1051.72 uses a game-generated procedural map.

Player count

How many players are on My Rust Devblog 133 Server on Version 1051.72?

Right now My Rust Devblog 133 Server on Version 1051.72 is offline, with its last appearance 5 days 5 hours ago. Over the past week it has drawn 0 players on average.

What's My Rust Devblog 133 Server on Version 1051.72's rank among Rust servers?

For player hours in the last seven days, My Rust Devblog 133 Server on Version 1051.72 ranks #15,849, within the top 72% of ranked servers.

How to join

What's the process to join My Rust Devblog 133 Server on Version 1051.72?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.187.111.216:28015.

What each one means

Server tags

Published as oxide,modded,mp1,v1806,h815a96ff

Game

mp1
Max players The slot count is 1.
v1806
Protocol To join, your game has to be on protocol 1806.

Mods and access

oxide
Oxide The plugin framework here is Oxide (uMod).
modded
Modded The Modded category fits: plugins or settings are in play.

Other

h815a96ff
Custom tag A plugin or the owner set this tag; it's not one Facepunch provides.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.