Sun Rust
Offline 45.237.110.17:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 234/ 400
- 178/ 225
- 134/ 100
- 278/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does Sun Rust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Sun Rust: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Sun Rust?
gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163493 (Build): This server runs build 163493; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Sun Rust puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Sun Rust in?
There is no published region for Sun Rust. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 45.237.110.17:28015.
Is Sun Rust up, and how often does it stay online?
The server Sun Rust is not reachable at the moment; the last sighting was 20 days 7 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 20 September 2026.
What Rust version is Sun Rust on?
The version on Sun Rust is Rust network protocol 2633 and build 163493, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does Sun Rust follow for wipes?
Too few wipes are on record for Sun Rust to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 33 days 2 hours is how long ago this world came into being.
Rules and settings
Which rules and settings is Sun Rust running?
The name of Sun Rust contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on Sun Rust?
A procedural map, generated by the game, is in play on Sun Rust.
Player stats
How many players are on Sun Rust?
Right now Sun Rust is offline, with its last appearance 20 days 7 hours ago.
What's Sun Rust's rank among Rust servers?
For player hours in the last seven days, Sun Rust ranks #13,391, within the top 56% of ranked servers.
How to join
What's the way to join Sun Rust?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.237.110.17:28015.