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Dive report

RaidLabs Development

Offline 45.28.150.181:28015 checked 4d ago

moddedcarbon
Drop in
1/ 20 players now 5% full
17-day averagepeak 1
#14,518ranktop 66%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct16 Oct17 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does RaidLabs Development appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RaidLabs Development are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on RaidLabs Development?

The server browser shows these tags for RaidLabs Development: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): It holds 20 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): It's on build 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find RaidLabs Development?

There is no published region for RaidLabs Development. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 45.28.150.181:28015.

What's the uptime like for RaidLabs Development?

Right now RaidLabs Development is offline, having last been seen 4 days 20 hours ago. In the last full 3 days, 0 of 72 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 October 2026.

What Rust version is RaidLabs Development on?

The version on RaidLabs Development is Rust network protocol 2634 and build 167584, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

When does RaidLabs Development wipe?

RaidLabs Development's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 4 days 20 hours ago.

Rules and settings

What settings are in place on RaidLabs Development?

No gather rate appears in the name of RaidLabs Development. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. The server runs Valve's anti-cheat, VAC.

Population

Is RaidLabs Development busy?

The last sighting of RaidLabs Development was 4 days 20 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1.

What position does RaidLabs Development hold in the server rankings?

Over the last seven days, RaidLabs Development is #14,518 by player hours, among the top 66% of all ranked servers.

How to join

How do you get into RaidLabs Development?

Open Rust and press F1, then type client.connect 45.28.150.181:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players It holds 20 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build It's on build 167584.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.