Hiding-Hole
Online 45.31.204.106:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 294/ 500
- 130/ 100
- 196/ 225
- 361/ 1000
- 17/ 700
- 204/ 200
Quick answers
Tags and search
Where does Hiding-Hole appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Hiding-Hole: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on Hiding-Hole?
gmrust (Game mode): This is the standard Rust survival experience; mp500 (Max players): It holds 500 players; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): This server runs game protocol 2635, so your game must match that version to join; cs168909 (Build): It's on build 168909; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; ^y (Carbon): Carbon is the plugin framework it uses — that is the tag list Hiding-Hole puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of Hiding-Hole?
There is no published region for Hiding-Hole. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 45.31.204.106:28015.
What's the uptime like for Hiding-Hole?
Hiding-Hole is live as of this check. Rust Going Deep has had it on record since 23 October 2026.
What is the Rust version for Hiding-Hole?
Rust network protocol 2635 and build 168909 is what Hiding-Hole runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does Hiding-Hole wipe?
The wipes recorded for Hiding-Hole are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 27 hours ago.
Settings and map
What settings are in place on Hiding-Hole?
Its name does not state a gather rate for Hiding-Hole. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on Hiding-Hole?
A procedural map, generated by the game, is in play on Hiding-Hole.
Player count
Is Hiding-Hole busy?
Out of 500 slots, 0 are filled on Hiding-Hole right now. The seven-day average for players here is 0.
What's Hiding-Hole's rank among Rust servers?
Over the last seven days, Hiding-Hole is #15,210 by player hours, among the top 70% of all ranked servers.
Join info
What's the way to join Hiding-Hole?
To join, open Rust, hit F1, and enter client.connect 45.31.204.106:28015. Or click Launch Rust on this page to open the game through Steam and connect.