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Dive report

localdev

Offline 45.48.132.9:28015 checked 2h ago

moddedcarbon
Drop in
1/ 10 players now 10% full
07-day averagepeak 1
#6,578ranktop 30%
2d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct18 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does localdev appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include localdev: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on localdev?

localdev's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): It's on build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is localdev in?

There is no published region for localdev. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 45.48.132.9:28015.

How reliable is localdev?

The server localdev is not reachable at the moment; the last sighting was 2 hours ago. Uptime hit 100% over the last 1 full day, with 24 of 24 hours online. 16 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for localdev?

On Windows, localdev runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does localdev wipe?

Too few wipes are on record for localdev to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 2 days 8 hours ago.

Settings and map

What settings and rules have been applied to localdev?

Its name does not state a gather rate for localdev. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Carbon plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on localdev?

localdev uses a game-generated procedural map.

Population

How many players are on localdev?

The last sighting of localdev was 2 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 05:00 UTC, averaging 1 players.

What's localdev's rank among Rust servers?

For player hours in the last seven days, localdev ranks #6,578, within the top 30% of ranked servers.

Getting in

What's the process to join localdev?

To join, open Rust, hit F1, and enter client.connect 45.48.132.9:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build It's on build 167781.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^z
Modded The Modded category fits: plugins or settings are in play.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.