NoNameServer
Online 45.61.173.40:28015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 09:11 UTC7d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 12/ 100
- 110/ 400
- 70/ 225
- 134/ 100
- 115/ 1000
- 6/ 700
Quick answers
Tags and search
Where does NoNameServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include NoNameServer: Modded Rust servers. The server list shows it under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on NoNameServer?
NoNameServer's game browser tags read: gmvanilla (Game mode): The mode is vanilla survival; mp0 (Max players): It holds 0 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^v (Vanilla): Facepunch's version, untouched: no rate changes, no kits, no extra rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What's the performance like on NoNameServer?
Average server fps for the last 48 hours was 238, and the lowest was 223. Buildings, deployables and all other world objects added up to as many as 3,039 entities. 1,003 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
What's the location of NoNameServer?
There is no published region for NoNameServer. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 45.61.173.40:28015.
How reliable is NoNameServer?
NoNameServer is up and reachable at the moment. Its reported uptime shows a restart about 7 days 18 hours ago. In the last full 7 days, 168 of 168 hours were online, 100% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for NoNameServer?
Rust network protocol 2634 and build 167398 is what NoNameServer runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does NoNameServer follow for wipes?
Too few wipes are on record for NoNameServer to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 7 days 20 hours ago.
What can you expect on wipe day at NoNameServer?
The average peak across recent wipes is 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
Which rules and settings is NoNameServer running?
No gather rate appears in the name of NoNameServer. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. It describes itself as vanilla, meaning facepunch's version, untouched: no rate changes, no kits, no extra rules. The server runs Valve's anti-cheat, VAC.
Which map is active on NoNameServer?
The map on NoNameServer is procedural and size 1,000, generated by the game with seed 1234. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Player count
What's the population like on NoNameServer?
You would find 0 players on NoNameServer right now. The seven-day average for players here is 0.
What's NoNameServer's rank among Rust servers?
For player hours in the last seven days, NoNameServer ranks #15,861, within the top 72% of ranked servers.
How to join
What's the process to join NoNameServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.61.173.40:28015.