[NotPublic] Test branch
Offline 45.66.162.55:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 18d 18h. The force wipe · high confidence
Coming wipes
- 18d 18hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:14 UTC FW16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 78/ 400
- 66/ 245
- 132/ 100
- 177/ 1000
- 17/ 700
Quick answers
Tags and listings
Where does [NotPublic] Test branch appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [NotPublic] Test branch are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on [NotPublic] Test branch?
gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): The slot count is 5; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): It's on build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; jp0 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list [NotPublic] Test branch puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of [NotPublic] Test branch?
[NotPublic] Test branch does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 45.66.162.55:28015.
How reliable is [NotPublic] Test branch?
[NotPublic] Test branch is down at the moment; it was last up 5 days 7 hours ago. In the last full 7 days, 1 of 168 hours were online, 1% uptime. 24 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for [NotPublic] Test branch?
The version on [NotPublic] Test branch is Rust network protocol 2634 and build 167398, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does [NotPublic] Test branch wipe?
One wipe a month is all [NotPublic] Test branch does, and that is the force wipe. All Rust servers wipe at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world has been running since 16 days 6 hours ago.
What happens on wipe day at [NotPublic] Test branch?
The average peak across recent wipes is 0 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings are in place on [NotPublic] Test branch?
No gather rate appears in the name of [NotPublic] Test branch. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
What's the map on [NotPublic] Test branch?
A procedural map, generated by the game, is in play on [NotPublic] Test branch.
Population
How many players are on [NotPublic] Test branch?
The last sighting of [NotPublic] Test branch was 5 days 7 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.
Where does [NotPublic] Test branch sit in the rankings?
For player hours in the last seven days, [NotPublic] Test branch ranks #14,818, within the top 67% of ranked servers.
Getting in
What's the process to join [NotPublic] Test branch?
Open Rust and press F1, then type client.connect 45.66.162.55:28015. Alternatively, click Launch Rust on this page to join via Steam.