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Dive report

Local Rust Server [No EAC]

Offline 45.90.84.249:28015 checked 4h ago

moddedoxide
Drop in
0/ 50 players now 0% full
17-day averagepeak 1
#13,204ranktop 60%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75104:0005:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Local Rust Server [No EAC] appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Local Rust Server [No EAC]: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Local Rust Server [No EAC]?

Local Rust Server [No EAC]'s game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166494 (Build): The build number is 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

About the server

Where can you find Local Rust Server [No EAC]?

No region comes from Local Rust Server [No EAC]. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 45.90.84.249:28015.

How reliable is Local Rust Server [No EAC]?

Right now Local Rust Server [No EAC] is offline, having last been seen 4 hours ago. 18 October 2026 is when Rust Going Deep first saw it.

What is the Rust version for Local Rust Server [No EAC]?

Rust network protocol 2634 and build 166494 is what Local Rust Server [No EAC] runs, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does Local Rust Server [No EAC] wipe?

Local Rust Server [No EAC]'s rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 16 days 7 hours is how long ago this world came into being.

Map and rules

What settings are in place on Local Rust Server [No EAC]?

No gather rate appears in the name of Local Rust Server [No EAC]. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. The server does not run Valve's anti-cheat, VAC.

Which map is active on Local Rust Server [No EAC]?

The map on Local Rust Server [No EAC] is procedural, made by the game.

Population

How many players are on Local Rust Server [No EAC]?

Local Rust Server [No EAC] was last seen 4 hours ago and is offline as you read this. For the past week, players averaged 1 with a high of 1. The busiest point in the last 48 hours was 04:00 UTC, averaging 1 players.

What's Local Rust Server [No EAC]'s rank among Rust servers?

Over the last seven days, Local Rust Server [No EAC] is #13,204 by player hours, among the top 60% of all ranked servers.

Join info

What's the process to join Local Rust Server [No EAC]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.90.84.249:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs166494
Build The build number is 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.