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Dive report

Local Rust Server [No EAC]

Offline 45.90.84.65:28015 checked 34d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
–rankscore 0
38d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does Local Rust Server [No EAC] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Local Rust Server [No EAC] are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Local Rust Server [No EAC]?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163493 (Build): The build number is 163493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Local Rust Server [No EAC] puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find Local Rust Server [No EAC]?

Local Rust Server [No EAC] does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 45.90.84.65:28015.

Is Local Rust Server [No EAC] up, and how often does it stay online?

The server Local Rust Server [No EAC] is not reachable at the moment; the last sighting was 34 days 21 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for Local Rust Server [No EAC]?

Rust network protocol 2633 and build 163493 is what Local Rust Server [No EAC] runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Local Rust Server [No EAC] wipe?

The wipes recorded for Local Rust Server [No EAC] are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 38 days is how long ago this world came into being.

Rules and settings

Which rules and settings is Local Rust Server [No EAC] running?

Its name does not state a gather rate for Local Rust Server [No EAC]. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is disabled.

What's the map on Local Rust Server [No EAC]?

The map on Local Rust Server [No EAC] is procedural, made by the game.

Population

What's the population like on Local Rust Server [No EAC]?

Local Rust Server [No EAC] was last seen 34 days 21 hours ago and is offline as you read this.

Join info

What's the way to join Local Rust Server [No EAC]?

Open Rust and press F1, then type client.connect 45.90.84.65:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163493
Build The build number is 163493.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.