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Dive report

Local Rust Server [No EAC]

Offline 45.90.84.85:28015 checked 13d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,986ranktop 71%
15d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Local Rust Server [No EAC] appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Local Rust Server [No EAC] are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Local Rust Server [No EAC]?

Local Rust Server [No EAC]'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166494 (Build): This server runs build 166494; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

What location is Local Rust Server [No EAC] in?

Local Rust Server [No EAC] does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 45.90.84.85:28015.

What's the uptime like for Local Rust Server [No EAC]?

Right now Local Rust Server [No EAC] is offline, having last been seen 13 days 18 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 4 October 2026.

What is the Rust version for Local Rust Server [No EAC]?

The version on Local Rust Server [No EAC] is Rust network protocol 2634 and build 166494, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Local Rust Server [No EAC] wipe?

Too few wipes are on record for Local Rust Server [No EAC] to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 15 days 18 hours.

Rules and settings

What settings are in place on Local Rust Server [No EAC]?

Its name does not state a gather rate for Local Rust Server [No EAC]. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server does not run Valve's anti-cheat, VAC.

Which map is active on Local Rust Server [No EAC]?

The map on Local Rust Server [No EAC] is procedural, made by the game.

Player stats

How many players are on Local Rust Server [No EAC]?

The last sighting of Local Rust Server [No EAC] was 13 days 18 hours ago; it is offline right now.

Where does Local Rust Server [No EAC] sit in the rankings?

Over the last seven days, Local Rust Server [No EAC] is #15,986 by player hours, among the top 71% of all ranked servers.

Getting in

How do you get into Local Rust Server [No EAC]?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 45.90.84.85:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166494
Build This server runs build 166494.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.