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Dive report

PimpMyRust - prepublic QA

Offline 46.105.79.154:24357 checked 26d ago

moddedoxide
Drop in
0/ ? players now
07-day averagepeak –
#15,491ranktop 69%
27d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does PimpMyRust - prepublic QA appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry PimpMyRust - prepublic QA are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on PimpMyRust - prepublic QA?

The server browser shows these tags for PimpMyRust - prepublic QA: gmrust (Game mode): This is the standard Rust survival experience; mp0 (Max players): It holds 0 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): The build number is 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find PimpMyRust - prepublic QA?

No region comes from PimpMyRust - prepublic QA. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 46.105.79.154:24357.

How reliable is PimpMyRust - prepublic QA?

Right now PimpMyRust - prepublic QA is offline, having last been seen 26 days 22 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 20 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for PimpMyRust - prepublic QA?

Rust network protocol 2633 and build 164530 is what PimpMyRust - prepublic QA runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does PimpMyRust - prepublic QA wipe?

PimpMyRust - prepublic QA's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 27 days 10 hours is how long ago this world came into being.

Map and rules

Which rules and settings is PimpMyRust - prepublic QA running?

Its name does not state a gather rate for PimpMyRust - prepublic QA. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on PimpMyRust - prepublic QA?

PimpMyRust - prepublic QA uses a procedural map of size 1,000 with seed 186839, made by the game. RustMaps can display it from this page because the same size and seed yield the same map.

Population

What's the population like on PimpMyRust - prepublic QA?

PimpMyRust - prepublic QA was last seen 26 days 22 hours ago and is offline as you read this.

Where does PimpMyRust - prepublic QA sit in the rankings?

Over the last seven days, PimpMyRust - prepublic QA is #15,491 by player hours, among the top 69% of all ranked servers.

Join info

How do you get into PimpMyRust - prepublic QA?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.105.79.154:24357.

What each one means

Server tags

Published as mp0,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp0
Max players It holds 0 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build The build number is 164530.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.