Local Dev Server
Offline 46.138.18.129:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:49 UTC14d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:20 UTC FW16d ago | 1 | held half | 2.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 87/ 400
- 49/ 245
- 134/ 100
- 82/ 1000
- 5/ 700
Quick answers
Tags and filters
Where does Local Dev Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local Dev Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Local Dev Server?
Local Dev Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp5 (Max players): It holds 5 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is Local Dev Server in?
There is no published region for Local Dev Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 46.138.18.129:28015.
What's the uptime like for Local Dev Server?
Right now Local Dev Server is offline, having last been seen 4 days 5 hours ago. Over the past full 7 days it stayed up for 2 of 168 hours, or 1%. Rust Going Deep has had it on record since 17 September 2026.
What Rust version is Local Dev Server on?
Rust network protocol 2634 and build 167781 is what Local Dev Server runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
How often does Local Dev Server wipe?
The wipes recorded for Local Dev Server are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 14 days 8 hours.
What happens on wipe day at Local Dev Server?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.
Rules and settings
What settings are in place on Local Dev Server?
Its name does not state a gather rate for Local Dev Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is disabled.
Which map is active on Local Dev Server?
Local Dev Server uses a game-generated procedural map.
Player count
Is Local Dev Server busy?
The last sighting of Local Dev Server was 4 days 5 hours ago; it is offline right now. The seven-day average is 1 players, with a peak of 1.
Where does Local Dev Server sit in the rankings?
For player hours in the last seven days, Local Dev Server ranks #12,628, within the top 57% of ranked servers.
How to join
How do you get into Local Dev Server?
Open Rust and press F1, then type client.connect 46.138.18.129:28015. Alternatively, click Launch Rust on this page to join via Steam.