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Dive report

LOCAL SERVER

Offline 46.147.132.115:28015 checked 5d ago

moddedoxide
Drop in
0/ 100 players now 0% full
17-day averagepeak 1
#14,528ranktop 66%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct14 Oct16 Oct18 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:41 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does LOCAL SERVER appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry LOCAL SERVER are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on LOCAL SERVER?

The server browser shows these tags for LOCAL SERVER: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167584 (Build): It's on build 167584; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What's the location of LOCAL SERVER?

LOCAL SERVER does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 46.147.132.115:28015.

What's the uptime like for LOCAL SERVER?

Right now LOCAL SERVER is offline, having last been seen 5 days 16 hours ago. Over the past full 7 days it stayed up for 1 of 168 hours, or 1%. The first sighting by Rust Going Deep was on 9 October 2026.

What Rust version is LOCAL SERVER on?

The version on LOCAL SERVER is Rust network protocol 2634 and build 167584, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

What schedule does LOCAL SERVER follow for wipes?

Too few wipes are on record for LOCAL SERVER to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 5 days 16 hours is how long ago this world came into being.

What happens on wipe day at LOCAL SERVER?

Across its recent wipes, the average busiest point drew 1 players. 1 hours after the latest wipe started, the crowd hit its peak.

Rules and settings

Which rules and settings is LOCAL SERVER running?

The name of LOCAL SERVER contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on LOCAL SERVER?

A procedural map, generated by the game, is in play on LOCAL SERVER.

Player count

What's the population like on LOCAL SERVER?

Right now LOCAL SERVER is offline, with its last appearance 5 days 16 hours ago. The seven-day average is 1 players, with a peak of 1.

Where does LOCAL SERVER sit in the rankings?

Over the last seven days, LOCAL SERVER is #14,528 by player hours, among the top 66% of all ranked servers.

Join info

What's the way to join LOCAL SERVER?

To join, open Rust, hit F1, and enter client.connect 46.147.132.115:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players It holds 100 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167584
Build It's on build 167584.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.