srvrert
Offline 46.150.67.72:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 212/ 400
- 176/ 225
- 122/ 100
- 253/ 1000
- 21/ 700
Quick answers
Tags and listings
Where does srvrert appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include srvrert: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on srvrert?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): It holds 15 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list srvrert puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
What's the location of srvrert?
There is no published region for srvrert. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 46.150.67.72:28015.
How reliable is srvrert?
srvrert is down at the moment; it was last up 29 days 21 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 18 September 2026 is when Rust Going Deep first saw it.
What Rust version is srvrert on?
The version on srvrert is Rust network protocol 2633 and build 164530, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does srvrert follow for wipes?
Too few wipes are on record for srvrert to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 29 days 23 hours ago.
Map and rules
Which rules and settings is srvrert running?
The name of srvrert contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on srvrert?
The map on srvrert is procedural, made by the game.
Player stats
What's the population like on srvrert?
Right now srvrert is offline, with its last appearance 29 days 21 hours ago.
What position does srvrert hold in the server rankings?
For player hours in the last seven days, srvrert ranks #13,273, within the top – of ranked servers.
How to join
What's the process to join srvrert?
Open Rust and press F1, then type client.connect 46.150.67.72:28015. Alternatively, click Launch Rust on this page to join via Steam.