nameserver
Offline 46.159.253.181:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 25/ 100
- 92/ 400
- 19/ 225
- 125/ 100
- 86/ 1000
- 3/ 700
Quick answers
Tags and search
Where does nameserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include nameserver: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on nameserver?
nameserver's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): The build number is 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is nameserver in?
No region comes from nameserver. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 46.159.253.181:28015.
What's the uptime like for nameserver?
The server nameserver is not reachable at the moment; the last sighting was 17 days 13 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 30 September 2026.
What Rust version is nameserver on?
The version on nameserver is Rust network protocol 2633 and build 165217, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
When does nameserver wipe?
Too few wipes are on record for nameserver to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 17 days 14 hours ago.
Settings and map
What settings and rules have been applied to nameserver?
Its name does not state a gather rate for nameserver. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Which map is active on nameserver?
The map on nameserver is procedural, made by the game.
Player stats
Is nameserver busy?
Right now nameserver is offline, with its last appearance 17 days 13 hours ago.
What position does nameserver hold in the server rankings?
Over the last seven days, nameserver is #14,389 by player hours, among the top 60% of all ranked servers.
How to join
What's the process to join nameserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 46.159.253.181:28015.