Server_217_DevBlog
Offline 46.172.84.193:28015 checked 16h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 06:00 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 244/ 400
- 180/ 225
- 133/ 100
- 290/ 1000
- 22/ 700
Quick answers
Tags and listings
Where does Server_217_DevBlog appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Server_217_DevBlog are: Modded Rust servers. The server list shows it under Type: Modded; Last wipe: In the last 3 days.
What's the meaning of the tags on Server_217_DevBlog?
The server browser shows these tags for Server_217_DevBlog: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; v2183 (Protocol): This server runs game protocol 2183, so your game must match that version to join; oxide (Oxide): This server uses Oxide (uMod) for plugins; modded (Modded): Plugins or settings make changes, so it's listed as Modded; h5e7466bf (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Server_217_DevBlog?
Server_217_DevBlog does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 46.172.84.193:28015.
Is Server_217_DevBlog up, and how often does it stay online?
The server Server_217_DevBlog is not reachable at the moment; the last sighting was 16 hours ago. In the last full 7 days, 8 of 168 hours were online, 5% uptime. 13 September 2026 is when Rust Going Deep first saw it.
What is the Rust version for Server_217_DevBlog?
Rust network protocol 2183 is what Server_217_DevBlog runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
When does Server_217_DevBlog wipe?
Too few wipes are on record for Server_217_DevBlog to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 26 hours.
What happens on wipe day at Server_217_DevBlog?
Recent wipes have averaged a busiest crowd of 0 players. The peak crowd on the latest wipe came 0 hours in.
Rules and settings
What settings are in place on Server_217_DevBlog?
The name of Server_217_DevBlog contains no gather rate. The group limit is not published. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. VAC, Valve's anti-cheat, is disabled.
Which map is active on Server_217_DevBlog?
A procedural map, generated by the game, is in play on Server_217_DevBlog.
Player count
Is Server_217_DevBlog busy?
The last sighting of Server_217_DevBlog was 16 hours ago; it is offline right now. The seven-day average for players here is 0.
What's Server_217_DevBlog's rank among Rust servers?
Over the last seven days, Server_217_DevBlog is #15,843 by player hours, among the top 72% of all ranked servers.
Join info
What's the process to join Server_217_DevBlog?
To join, open Rust, hit F1, and enter client.connect 46.172.84.193:28015. Or click Launch Rust on this page to open the game through Steam and connect.